Particle Event
Description:
Signal slot that can be connected to a Particle object. This is just a demonstration record showing the signal slot names and callbacks.
Usage:
-- you can register for these events using codes
local particle = Particle("effect.par")
particle:start()
particle:slot("Finished", function()
print("The particle system has ended")
end)
Finished
Type: Node Event.
Description:
Triggered after a Particle node started a stop action and then all the active particles end their lives.
Signature:
["Finished"]: function()